![A loyal companion on my journey ~ if you missed the great news: DAEDALUSX64 just dropped a new update. N64 emulation was always, let's say adventures on the psp. Big troubles with A loyal companion on my journey ~ if you missed the great news: DAEDALUSX64 just dropped a new update. N64 emulation was always, let's say adventures on the psp. Big troubles with](https://preview.redd.it/sa2wd1malnu31.jpg?auto=webp&s=00d5b70f6d122c3f99aadc3ce639de3df0eb7610)
A loyal companion on my journey ~ if you missed the great news: DAEDALUSX64 just dropped a new update. N64 emulation was always, let's say adventures on the psp. Big troubles with
How To Install DaedalusX64 (N64 Emulator) on PSP Fat/Slim! [+Sites!] THE NEWEST ONE! - video Dailymotion
![PSVita: DaedalusX64 0.6 released with significant performance improvements in Nintendo 64 games, Turkish & Russian translations and more - TheFlow ports 3DS dynarec improvements - Wololo.net PSVita: DaedalusX64 0.6 released with significant performance improvements in Nintendo 64 games, Turkish & Russian translations and more - TheFlow ports 3DS dynarec improvements - Wololo.net](https://wololo.net/wagic/wp-content/uploads/2020/12/2020-12-14-130432.jpg)
PSVita: DaedalusX64 0.6 released with significant performance improvements in Nintendo 64 games, Turkish & Russian translations and more - TheFlow ports 3DS dynarec improvements - Wololo.net
![DaedalusX64 1.1.8 running into a problem... PSP 2000 with 905 MB left on reformatted Stock Memory Stick. Can't even open up the emulator itself. : r/ PSP DaedalusX64 1.1.8 running into a problem... PSP 2000 with 905 MB left on reformatted Stock Memory Stick. Can't even open up the emulator itself. : r/ PSP](https://preview.redd.it/vrrho17u1nu41.jpg?width=640&crop=smart&auto=webp&s=a3c82a0365cb9f08887272d5d050a9998460ba8c)
DaedalusX64 1.1.8 running into a problem... PSP 2000 with 905 MB left on reformatted Stock Memory Stick. Can't even open up the emulator itself. : r/ PSP
![Rinnegatamante on Twitter: "Spent some hours non stop adapting sceGu texture combiner + color adjuster code from Daedalus X64 PSP codebase to Vita one. Now renderer has way less glitches. Here's some Rinnegatamante on Twitter: "Spent some hours non stop adapting sceGu texture combiner + color adjuster code from Daedalus X64 PSP codebase to Vita one. Now renderer has way less glitches. Here's some](https://pbs.twimg.com/media/EVqTgwpXkAIkf2o.jpg)
Rinnegatamante on Twitter: "Spent some hours non stop adapting sceGu texture combiner + color adjuster code from Daedalus X64 PSP codebase to Vita one. Now renderer has way less glitches. Here's some
![Rinnegatamante on Twitter: "Some UI rework adding showing of some info related to selected rom as well as box arts (Required Resources folder from PSP build of Daedalus X64 to show box Rinnegatamante on Twitter: "Some UI rework adding showing of some info related to selected rom as well as box arts (Required Resources folder from PSP build of Daedalus X64 to show box](https://pbs.twimg.com/media/EXgIZEzXQAEnpbF.jpg)