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Adventures in 3D — A Cinema 4d to iOS AR Quicklook / USDZ Workflow | by Dan Thompson | Perficient Digital Labs
Yasuhito Nagatomo🌛 on Twitter: "4. modify the scanned meshes with Blender 5. export it as a glTF file 6. convert it to USDZ with Reality Converter 7. look at the USDZ with
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