How to convert a Procedural texture into a bitmap image texture in 3ds Max for .fbx export | 3ds Max 2019 | Autodesk Knowledge Network
![How to Model natural environment using only the procedural features of 3ds Max 2010 « Autodesk 3ds Max :: WonderHowTo How to Model natural environment using only the procedural features of 3ds Max 2010 « Autodesk 3ds Max :: WonderHowTo](https://img.wonderhowto.com/img/71/46/63475390509267/0/model-natural-environment-using-only-procedural-features-3ds-max-2010.1280x600.jpg)
How to Model natural environment using only the procedural features of 3ds Max 2010 « Autodesk 3ds Max :: WonderHowTo
![Federico Marino on Twitter: "Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX #threejs #generativeart #ProceduralArt #3dart #webgl #digitalart # Federico Marino on Twitter: "Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX #threejs #generativeart #ProceduralArt #3dart #webgl #digitalart #](https://pbs.twimg.com/media/EKOUUdzWoAIw_Ge.jpg)